We are an independent video game development studio founded in 2021 in Montréal, Québec, Canada.
Hand crafted. Super spicy. Irreverent and earnest.
We make games we want to play, for people who love discovering new wacky worlds, messing around with surprising and fresh mechanics, and playing games their own way.
Most of us previously worked at Typhoon Studios, which got acquired by Google at the end of 2019 and merged into Stadia Games & Entertainment... only to be shut down about a year later amid a global pandemic.
So this is us going at it again, back in Sept 2022:
Reid Schneider
Co-founder &
Head of Studio / Executive Producer
Alex Hutchinson
Co-founder &
Creative Director
Yannick Simard
Co-founder &
CTO / Head of Technology
Erick Bilodeau
Co-founder &
Art Director
Marc-Antoine Lussier
Co-founder &
Technical Design Director
Noémie L'Écuyer
Senior Producer
Steven Masters
Game Director
Cameron Jarvis
Audio Director
Alexandre Leblanc-Savard
QA Director
Ed Hardison
Lead Character Artist
Jeremy Price
Environment
Art Director
Wiliam Douville
Senior Artist
Jessie Sansoucy-Jasmin
Senior Technical Artist
Brian Stewart
Principal Programmer
Marc-André Faucher
Senior Programmer
Tristan Naudon
Programmer
Collectively, along their career, members of our team have contributed to all those games/franchises, just to name the best-known ones:
Army of Two
Assassin's Creed
Batman Arkham
Battlefield
Far Cry
Mortal Kombat
Rainbow Six
Savage Planet
Splinter Cell
Spore
Star Citizen
Star Wars Battlefront
The Sims
Warhammer 40k
Watch_Dogs
4200 Boul. Saint-Laurent #207
Montréal, Québec, Canada
H2W 2R2